United Airlines · Trip Management · 2021

Making complex trip changes easier to navigate

United Airlines, Trip Management Redesign

Three critical travel workflows. Three separate platforms. One consistent customer experience.

As the sole designer for United's Trip Management experience, I led the redesign of Cancel Trip, Change Flight, and Trip Details. My work focused on simplifying complex travel decisions, improving action discoverability, and bringing three fragmented experiences into a shared design system.

Role

Creative UX/UI Designer, Sole Designer

Timeline

February to November 2021

Scope

Cancel Trip, Change Flight, Trip Details

Platform

Responsive Web

Redesigned Cancel trip to San Francisco page leading with the itinerary, travelers and a transaction summary that brings the refund forward
Role:Creative UX/UI Designer, sole designer on the team Team:Product, Engineering, Research, Accessibility, Design Systems Timeline:February to November 2021 Scope:Cancel Trip, Change Flight and Trip Details on responsive web

Three platforms. Three design styles. One disconnected experience.

The pandemic exposed how difficult managing travel changes had become. In 2020, the U.S. Department of Transportation received 89,518 refund complaints, representing approximately 87% of all air travel consumer complaints that year.

At United, Cancel Trip, Change Flight, and Trip Details operated across three separate technical platforms with different layouts and interaction patterns. This created friction for travelers and increased the complexity of maintaining a consistent experience.

The opportunity was to simplify digital self service, reduce uncertainty, and make important trip management actions easier to discover.

89,518

Refund complaints received by the U.S. Department of Transportation in 2020

87%

Approximate share of all air travel consumer complaints that year

3

Separate platforms behind Cancel Trip, Change Flight and Trip Details

The challenge

How could we create a consistent trip management experience across three legacy platforms while addressing the different needs of each workflow?

Three workflows. Three different customer questions.

Existing usability research, observed customer behavior, and concept testing revealed three distinct problems. Each workflow pointed to a different priority, while the underlying interaction patterns could stay consistent.

Cancel Trip

What will it cost?

Research finding

Testing across five concepts indicated that travelers prioritized refund clarity over repeated itinerary details.

Design decision

Bring refund information forward and reduce unnecessary content.

Change Flight

Can I explore safely?

Research finding

Research identified cognitive load and uncertainty about when a change became final.

Design decision

Simplify the interface and clarify when a reservation changes.

Trip Details

What can I do?

Research finding

In observed sessions, some travelers scrolled past important trip management controls.

Design decision

Improve action visibility with clearer labels and consistent components.

These findings established the priorities for each workflow while keeping the underlying interaction patterns consistent.

Three workflows. Three different customer needs.

I redesigned each workflow around its most important customer decision while using consistent interaction patterns across the experience.

Workflow 01 · Trip Details

Making important actions easier to discover

During usability sessions, some travelers overlooked controls for changing flights, selecting seats, purchasing upgrades, and managing other parts of their reservation. One proposal was to make each of those actions a primary button.

The design question

How could we make important actions easier to find while maintaining a clear distinction between navigation, optional purchases, and consequential decisions?

Heuristic evaluation

I evaluated how the proposed buttons would affect visual hierarchy, consistency, and the risk of unintended actions.

  • Visual hierarchy. Giving every action primary button treatment created competing priorities.

  • Consistency and standards. Introducing another component pattern conflicted with the shared design system.

  • Error prevention. Giving optional and consequential actions equal prominence could increase the risk of unintended interactions.

My solution

I redesigned the control area using existing design system components.

  1. Introduced a neutral gray background to separate trip management actions from itinerary information.

  2. Increased label prominence and used underlined text to improve discoverability.

  3. Standardized icon link components.

  4. Relocated Share, Print, and Calendar beside the Itinerary heading.

The design improved action visibility while preserving meaningful visual hierarchy.

Visual comparison

The comparison below shows the original control area, the proposed primary button treatment, and the accepted redesign. Select any screenshot to view it at full size.

I shared the heuristic findings and my recommendation with research, design system partners, and product leadership. We agreed to move forward with the redesign using the existing icon links and decided against running an A/B experiment.

Workflow 02 · Cancel Trip

Making refund information easier to understand

The original cancellation experience devoted significant space to itinerary information while refund details competed for attention.

Research indicated that travelers placed greater importance on understanding their refund than reviewing information they already knew.

I reorganized the page hierarchy to prioritize the refund breakdown and reduce unnecessary repetition, making the financial consequences easier to understand before confirmation.

Workflow 03 · Change Flight

Reducing complexity and clarifying commitment

Research identified cognitive load and uncertainty about when a flight change would become final.

I simplified the information hierarchy and added reassurance that the customer's existing reservation would remain unchanged until they reviewed and confirmed a new flight.

This made exploring alternative flights easier to understand and clarified the point of commitment.

One design system across three platforms.

The three workflows continued to depend on separate technical platforms. Working with engineering and the design system team, I standardized interface components and interaction patterns without requiring backend consolidation.

Accessibility was evaluated early with internal specialists and an external vendor, helping identify unsuitable concepts before detailed visual design.

The redesign aligned three critical trip management experiences around a shared design system and progressed through implementation and launch.

One design direction. Three distinct visual approaches aligned around one consistent design system while the underlying technical platforms remained separate.

Measuring customer impact. Following launch, we used task based usability testing to evaluate the redesigned experiences against the original workflows, focusing on three metrics tied directly to our research findings.

Usability metric Baseline After launch
Action discoverability 60% 78%
Refund comprehension 70% 84%
Change Flight task success 65% 81%

I remained on the team through the review of these results before departing during organizational changes.

Separate the research finding from the proposed solution.

Usability sessions showed which Trip Details actions travelers missed. Evaluating the primary button proposal helped me see why the redesign needed to preserve a clear action hierarchy and familiar controls from the design system.

Trip Details ultimately recorded the largest improvement among the three measured outcomes, with action discoverability rising from 60% to 78% without introducing additional primary buttons.

The value of making an action easier to find without making every action equally prominent.